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Thinkfun 44001014 Laser Maze Logic Game and STEM Toy for Boys and Girls Age 8 and Up

£9.9£99Clearance
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About this deal

This award-winning maze game is designed for solo play, but it’s so much fun everyone in the family will want a turn.

With 60 challenge cards of varying difficulty the player has to arrange tokens on the grid, laid out as the card and work out how to position extra tokens to deflect the beam to find the path to hit the target. Once they’re done going through to maze, kids can toss a ball back and forth through the maze, trying not to let the ball touch any of the lines. The challenge setup indicates the initial setup of the board, a list of pieces that must be added to the grid, and the number of targets that must be hit by the beam.Thanks for reading, and as always, you can subscribe to our YouTube channel to see all our latest reviews and videos as they come out.

It streamlines the guessing game by giving a point to start, but it doesn’t guide the player afterwards. Packaging Dimensions: Length: 27 cm Height: 24 cm Width: 7 cm All measurements are approximates to the nearest 0. It was great to see the children working together, communicating about what else they could try as their understanding progressed. This award-winning maze game is designed for solo play, but it's so much fun, everyone in the family will want a turn! A portal into the maze that creates a bright and stunning ambience around the entrance and communicates what state the maze is in so players know when the maze is in use and when it’s open for the next person to enter.

The mirrors bounce the beam 90 degrees whereas the beam splitter allows half of the beam to continue along its original path and the other half to bounce 90 degrees. These stretches, movements and positions are to be used by participants as they pass through the maze. Using agility, quick thinking, and speed, players navigate their way through a field of laser beams to engage mission objectives. Discover the mysteries and secrets of the station and find out what happened to the crew as you puzzle your way through diabolical challenges.

Includes 1 x game grid, 60 x challenge cards from beginner to expert, 11 x game tokens, 1 x laser, 2 x beam-splitters, 1 x mirror, 1 x cell blocker, 5 x targets/mirrors, 1 checkpoint and instructions. I'm not sure this is actually important, since I never found a clue for that code, and made it to the end of the demo anyway. They’re sometimes the end goal, as they allow parts of the world to change, such as activating or deactivating doors and lasers. All that would be good except for the fact they’re completely unreadable (Editor’s Note: This is a glitch that happens because of some display settings, the dev is working on a fix).

Letting loose and jumping around, players explore through a field of laser beams to break as many as possible under a time crunch. Lights and mirrors may make it feel like magic, but it's really science and a good dose of brain power that's needed to direct the laser beam through this series of mind challenging mazes.

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